A new Game Update has been released for Tekken 7 Update 5.00 Find out all the latest information of the Gaming World like Bug Fixes, Improvements, and Patch Notes below. Tekken 7 Update 5.00 is now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.
- Balance adjustments for certain characters PS4® Xbox One STEAM
Please see details below. Also, balance adjustments made in previous updates can be viewed here.
Character | Command | Adjustment Notes |
Katarina | While crouching | Attack would sometimes miss at close range, so hit box was increased. |
Lei | (By enemy’s feet) during Play Dead | Attack would sometimes miss at close range, so hit box was increased. |
Zafina | Attack would sometimes miss at close range, so hit box was increased. | |
Fahkumram | – | Opponents’ low attacks would sometimes miss, so hurtbox for both knees has been extended downward. |
Fahkumram | Opponents’ low attacks would sometimes miss, so animation was adjusted. | |
Fahkumram | Sidestep | Opponents’ mid attacks would sometimes miss、so hurtbox for both hands has been extended downward. |
Fahkumram | Sidestep |
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Fahkumram |
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Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram |
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Fahkumram | Decreased the distance between the character and the opponent when the move is guarded. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. |
*Recorded battles in MY REPLAY&TIPS from previous versions cannot be used after this update due to the change of battle balance.
- Added feature for PLAYER MATCH PS4® Xbox One STEAM
Added the skip feature to skip your turn in SESSION ROOM.
Added an indicator showing that a stage was randomly selected to VS screen, when RANDOM is selected at the stage selection.
Source:Tekken 7