PATCH NOTES
Fixed: Nancy’s Trap Alerts
Fixed: Various Footstep Audio
Fixed: Translated Character Bios
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We have fixed an issue where the character bios for Connie, Leland, Julie, Cook, and Sissy were not translating to players selected language
Fixed: Disappearing Ladder in Trophy Room
Fixed: Nancy’s Trap Outlines
Fixed: “I’m Comin’ for Ya” Achievement
Fixed: Various Execution Animations
Fixed: Various Johnny Animations
Fixed: Blood Reflection Flickering on Low Graphic Settings
Fixed: Mud Pile Asset Not Appearing
Fixed: Inconsistent Range When Listening to Noise from Items
Fixed: Various Audio Issues
Fixed: Spectating Lockpicking Audio
Fixed: Voice Chat Drops in Lobby and Match
Fixed: Family Stun Locked After Close Encounter and Sneak Attack
Fixed: Camera Angles and Crawl Spaces
Fixed: Character Ability XP Gain
Fixed: Text Chat Not Working in Lobby Chat When Using Mouse
Fixed: Intro Crawl Text Issues
Fixed: “No valid user ID yet” Error
Fixed: Various Crashes
Fixed: Executed Victims Appear Alive in Spectator Mode
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We have fixed an issue when a Victim disconnects and gets executed, upon rejoining, the victim appears alive in spectator mode
Fixed: Invalid Credentials Error After 1 Hour of Gameplay
Fixed: Foliage Popping In and Out on Family House
Fixed: Victims Unable to Move After Traversing Ladder on Family House
Fixed: Family House Assets Being Climbable
Fixed: Players Getting Stuck on a Door
Fixed: Safe Spot – Silencing Nugget on Family House
Fixed: Bottle Clipping into a Health Potion on Family House
Fixed: Blood on Family Members – Family House
Fixed: Blacked Out Newspaper Texture
Fixed: Car Battery on Gas Station
Fixed: Stuck Spots on Gas Station Map
Fixed: Lighting Issues on Gas Station
Fixed: Players Floating on Gas Station Map assets
Fixed: Surface Collision Missing on Gas Station
Fixed: Illogical Hiding Spot on Gas Station
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We have fixed an issue where Victims would be hidden in a spot in the Exterior area next to the Workshop, despite it being exposed and well lit on the day variant
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Night variant is logical and unchanged due to the shadows present in that spot
Fixed: Shadows Fading on Foliage and Trees
Fixed: Light Bleeding from Leatherface’s Chainsaw
Fixed: Lighting Issues on Slaughterhouse
Fixed: Incorrect Location Name on Nancy’s House
Fixed: Bone and Skull Clipping on Slaughterhouse
Fixed: Stuck Spots on Slaughterhouse
Fixed: Invisible Collision in Bushes on Slaughterhouse
Fixed: Various Textures
Fixed: ‘Face Grinder’ Execution Not Present
Fixed: Stamina Boost Regeneration when a Victim Disconnects
Fixed: Engine.ini File Edits to Remove Foliage
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We have fixed an issue where players were able to change the engine.ini files to remove and adjust foliage
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Those files have been strengthened to combat exploitive player behavior
Fixed: Victims Bypass a Fence to Collect a Bone Scrap on Gas Station
Fixed: Disconnection Exploit
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We have fixed an issue where players would disconnect from the internet while moving in order to not receive damage from attacks, break chase, create a distraction, or to scare victims out of hiding spots
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Disconnected players will now stay in place upon disconnection
Fixed: Door Slamming Dead Victims for XP
Fixed: Players Gaining 2x XP with Spectator Mode
Fixed: Audio Bug with Fuse Door Slam
Fixed: XP Earned Despite Disconnect
Fixed: Redirect to Platform Store
Fixed: Party Voice Chat
Fixed: Spectator Camera Drag
Fixed: Push To Talk Stuck
Fixed: Various Minor UI/HUD Issues
Fixed: Various Minor UI Issues
Fixed: Strength Attribute Description
Fixed: Missing Localizations
Fixed: Hitchhiker 3 Trap Instant Kill
Fixed: Spectator/Camera Issues
Fixed: Chat and Scoreboard Soft Lock
Fixed: Slaughterhouse Out of Bounds
Fixed: Saboteur Perk and Fusebox
Fixed: Right Shift Rebind
Fixed: Chat Key Rebind
Fixed: New Character Unlocks
Fixed: Party Invite Unavailable
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This issue was causing issues inviting players when different cross play settings were being used
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This issue would lock up follow up invites, even if settings were changed
Fixed: Visual Bug with Character Levels
Fixed: Visual Bug with Earned Skill Points
Fixed: Temp White Box for Player Icon
Fixed: No Sell and Leatherface Revved Up Attack
Fixed: Extra Drip Perk Fix
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This issue caused the Extra Drip effect to never end if a Victim was healed by a teammate while healing themselves
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This perk will still pop in healing events, but no longer gets stuck on
Fixed: Choose Flight Stutters
Fixed: FPS Drops when Returning to Main Menu
Fixed: Flickering Leaves
Fixed: Failed To Join Party Reinvite
Fixed: Next Match Dropping Party
Fixed: Connection Issues Disabling Party Creation
Fixed: Connection Issues Disabling Matchmaking
Fixed: Next Match Join Lobby Solo
Fixed: Custom Lobby Failed to Launch
Fixed: Nancy’s House Car Collision
Fixed: Nancy Cosmetic Descriptions
Fixed: Leatherface Concept Art Unlockable
Fixed: Nicotero Leatherface Volume – Crawl Space Destruction
Fixed: Windows Key Rebind
Fixed: Alt Key Rebind on Some Key Setups
Fixed: Character Blacked Out on Some Platforms/Builds
Fixed: Grandpa Perks Unequip
Fixed: Missing Foliage
Fixed: Haptic Feedback Inconsistent
Fixed: No Sell Disabled After Being Trapped
Fixed: Multiple XP Events
Fixed: Well Interaction Lock
Fixed: Well Connection Disruption
Fixed: Missing Voice Lines
Fixed: Victim Stamina Bonus
Fixed: Blood Trails
Fixed: Grandpa Perks UI
Fixed: Car Crawl Stuck
Fixed: Trap Bypass
Fixed: Hunt Not Canceling Properly
Fixed: Sonny Ability and Minigames
Fixed: Skill Tree Resets
Fixed: Leatherface Connection Disruption
Fixed: Tourniquet Fixed
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The Tourniquet perk is now fixed and will no longer stay active indefinitely if two health items are used consecutively
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We have also fixed an issue with Tourniquet where connection interruptions would make the perk active indefinitely
Fixed: Victim Noise Marker and Hiding Spots
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Fixed an issue where the noise indicator would not stick to Victims after bursting out of hiding spots
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This is related to the change that pings stick to Victims when making noise
Fixed: Must Have Been the Wind
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We have fixed the perk Must Have Been the Wind to function with the new design change to noise generation
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This is related to the change that pings stick to Victims when making noise
Fixed: Twinkle Toes
Fixed: Quick Exit
Fixed: Spotter
Fixed: Second Wind
Fixed: Efficient Backstabber
Fixed: Fusebox Cursor Issues
Fixed: Nicotero Blood Splatter
Fixed: Leatherface Door Destruction
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If Leatherface starts the animation of destroying a door with his saw, it can no longer be opened during the animation
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This issue was caused by another Family member opening the door just after Leatherface selects to destroy it, resulting in overlap
Fixed: Leatherface Missing Idle Animation
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Fixed the missing idle animation after Leatherface overheats his saw and after an overhead attack
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Previously, Leatherface would appear still, without his usual idle
Fixed: Ladders and Hands
Fixed: Victim Restraints
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Fixed an issue where if a Victim is hit before getting out of their restraints, they would fall, then pop back up into the restraints
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Now, if hit before escaping restraints, Victim will fall normally and stay free
Fixed: Trapped Victim Gate Bypass
Fixed: Hitchhiker Trap Collection
Fixed: Victims, Incapacitations, and Hiding Spots
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Fixed a really weird bug where if a Victim uses a hiding spot and exits due to incapacitation, then a second Victim does the same thing on the same hiding spot, the first Victim instantly dies
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To the one person who might have experienced this, you’re welcome
Fixed: Sissy Stun Lock
Fixed: Grandpa Detection
Fixed: Victim Traversal Lock
Fixed: Ghost Victim in North Cell
Fixed: Invincible Victim in Crawl Space
Fixed: Safe Window Jumps
Fixed: Torn Apart Execution Audio
Fixed: Unlock Tool Alignment
Fixed: Healing While Disconnecting
Fixed: Stuck In Animations
Fixed: Locked on Valve Pickup
Fixed: Leatherface Carry
Fixed: Grapple Disconnects
Fixed: Victim Attacked While Disconnected
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Fixed an issue where if a Victim is disconnected while interacting with a minigame, then attacked, they cannot move when rejoining the session
Fixed: Camera Control
Fixed: Valve progress and Rejoin
Fixed: Loading Screen Loop
Fixed: Cook Idle Crash
Fixed: Cook Gas Station Crash
Fixed: Gallows Spectate Crash
Fixed: Healing Traps
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We have fixed an issue with the damage modifier for Hitchhiker traps that would unintentionally heal Victims
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This upgrade to the Trap ability will now function as described in game
Fixed: Camera On Johnny
Fixed: Restraints Animation
Fixed: Scaling Issues
Fixed: Frame Rate Issues in Basement
Fixed: Loud Leatherface Feet
Fixed: Stuck Spots on Family House
Fixed: So Close
Fixed: Turning Off the Valve
Changed: Character Outlines when Making Noise
Changed: Mute All Option
Changed: Auto Crouch Toggle
Changed: Nancy’s House Valve Tank Locations
Changed: Victim Abilities at Match Start
Changed: Hitchhiker Traps and Pressure Valves
Changed: Gas Station Smoke Room
Changed: Hiding Invite Codes
Changed: Valve Pressurizing After Close
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When Family closes the valve, it will now build pressure back up, reducing Victim progress towards the gate opening
Changed: Variable Lobby Timer
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We have changed the behavior of the lobby timer, depending on how many players have hit “ready”
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If 5 out of 7 players in a lobby hit “ready” the lobby timer will drop to 30 seconds
Changed: Grandpa Awakened Cut Scene
Changed: Leatherface Requirement
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We have removed the requirement for Leatherface in every match
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This change does not affect anything other than the requirement
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Maps, barricades, and Family spawns are unchanged
Changed: Gas Station Fuse and Fusebox Spawns
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We have changed the spawn locations for some fuses on Gas Station
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We have changed a few spawns for the fusebox itself as well
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This should help prevent scenarios where a fuse spawns near a fusebox